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Mihir Sheth, the lead combat designer for God of War Ragnarök, explains how the newest installment of GOW will allow players to better customize their own fighting style.
There is a mobile optimized version of this page, view AMP Version.
Mihir Sheth, the lead combat designer for God of War Ragnarök, explains how the newest installment of GOW will allow players to better customize their own fighting style.